Angel[]
Dispatched by the Ascendants to observe and occasionally meddle in the affairs of Necromundus. You are effectively condemned to this world and cut off from your own kind, save those that join you here in similar assignments. Racial Abilities: Rapidly accelerated +run speed when traveling
Demon[]
Dispatched by the Descendants to observe and occasionally meddle in the affairs of Necromundus. Like Angels, you've been stranded in this strange place and denied the company of most of your peers. Racial Abilities: Rapidly accelerated +run speed when traveling
Dwarf[]
Short, stout and bold, often fond of treasure and ale.
Elf[]
Tall, pointy-eared, and graceful, these woodsy folk enjoy close ties with nature.
Dracoid[]
Great four-legged, winged reptiles with leathery wings, claws, fangs and a propensity for breathing fire and other sorts of destructive exhaust. Racial Abilities: Drakefire, Acidburst, Rapidly accelerated +run speed when traveling
Ursinoid[]
Bear-like furred and clawed bipeds that stand anywhere from four- to six-feet-tall. Racial Abilities: Bearclaw
Tauroid[]
Bovine-like furred and hooved bipeds that generally stand about six- to eight-feet-tall. Racial Abilities: Mulekick, Gore
For more information, please visit the Tauroid Guide.
Sauroid[]
Scaly velociraptor-like bipeds with sharp fangs and claws that usually don't get any taller than five-feet-tall.
Lupoid[]
Dog-like furred and clawed bipeds that stand anywhere from six- to seven-feet-tall. Racial Abilities: Roar
For more information on Lupoids, see the the Lupoid Guide
Felinoid[]
Cat-like furred and clawed bipeds, nimble and fierce, that usually stand anywhere from seven- to eight-feet-tall. Racial Abilities: Caterwaul
Humanoid[]
Garden variety bipeds with opposable thumbs, lots of luck and a knack for adventure.
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