Dual-Wield and RP

The Dual-Wield skill is one of those things that's difficult to make work in FUDGE. Of all the difficult skills we've had, this is the one that I've not yet been able to make work to a satisfactory level.

The inherent problem with Dual-Wield is the combined ODF, and how to actually implement it. Assuming it was only limited to weapons with a Weight of 4, that would still give a combined ODF of 80. Limiting it to a Weight of 5, that would give it a combined ODF of 100.

Even if the offhand was scaled at 1/2 ODF, that'd still give an ODF of 75 with two Shortswords, which is the same as a Steel Claymore or Steel Halbard, which is still far too much.

If it then suffered a -2 penalty on all rolls, the potential damage is still far too great, and one that makes the Weapon Laws defunct. If it gave a DDF bonus, that would work against shields.

So, at the moment, I can't see Chia readopting Dual-Wielding any time soon. I'm not prepared to rescale all the weapons and armor to make Dual Wielding fit in because that would boost 2H damage to insane levels and make small blades weaker than they already are against certain types of armor.

However, that doesn't stop you from RPing Dual-Wielding if you want to. If you want to put a dagger in each hand, I may see if I can code up something that would let you swap the position from "Wielded" to "Offhand". That *would* stop you from using a shield, however.