Category:Druidic

Druidic spells are typically devoted to communing with nature, interpreting or directing the weather, communicating with creatures and plants, and the like.

The Druidic School of the Arcane permits a mage to call upon woodland creatures for aid, use nature to hide their trail, draw upon the life of others to heal a specific creature, and even turn into dire animals themselves, inheriting their attributes and traits.

A Mage that specializes in druidic magic is known as a Druid.

The Druidic school of Shadow Magic includes the following powers:


 * '''* Call of the Chit
 * '''* Healing Touch
 * '''* Lycanthropy
 * '''* Nature's Step
 * '''* Weathercraft
 * '''* Wildform

Positives: +1 Dexterity - A Druid is attuned to the movements of the natural world, allowing her to move through it more gracefully.

Negatives: -1 Intelligence - A Druid's mind is made to rely on intuition and feeling, rather than knowledge.