Talk:OS: Millennium Action Cards

Mostly starting to give some of this real form, along with the basic rules. Might keep unarmed attacks rather 'vanilla' in terms of mechanics. Tempted to try and give a mechanical bonus to the attacks, though, to motivate using cards. Things like Vicious Poke making one blind for the next round, similar to how melee weapons are set up right now in the system, where they do spiffy things.