Call of the Chit

One of the more "in tune" skills of the Druidic School of Shadow Magic, Call of the Chit permits a Druid to call forth a spiritual Chitter companion.

A foot-long quadraped mammal, with bulging amber eyes masked in black fur, striped black and white from snout to prehensile tail.

Although Call of the Chit may seem to share some attributes with powers related to the school of Necromancy, the Spirit Chitter is not an undead abomination reanimated by unholy magic and bound to the will of the Mage. The Chitter in question is capable of free will (as far as Chitters are capable of such things) and seem to have been bound to the service of nature herself, having chosen to forsake the mystery of death to aid the living.

The Call of the Chit can be manipulated in one of two ways:

Summon Familiar
Unique to each Druid of the Shadow, a Mage can summon the Spirit Chitter as a familiar and companion, and dismiss them at will. What the familiar is capable of in this regards is limited only by the imagination of the Mage that summons them, within the boundry of the natural world. As expected, the Spirit Chitter consists of ghostly blues and whites, and is semi-transparant.

Chitter Swarm
Though the rally cry (or chitter) of a Spirit Chitter familiar, one can attempt to cause living chitters to swarm at an opponent with the goal of stalling that opponent long enough to make an escape. This depends entirely upon the population of Chitters in the area. It's important to note that the Chitters will not risk their own life in the service of a Druid, but will attempt to do what they can to harry and stall the target for as long as possible by swarming upon them and then clinging to - or scurrying over - the body of said target. Due to their small size, a Chitter is not an easy target to deflect.

Counterskill: Combat Skills at -2, Dispel.