Talk:OtherSpace: The Farthest Star: Combat

I'm gonna put my suggestion here again - burst fire should carry at least a -1 penalty. Reason: to encourage single shot firing. You might be doing less damage but there's a far better chance you'll hit the person in the first place. This gives players with automatic weapons a choice, balances out these automatic weapons from becoming uber powerful and also adds a dose of realism.

Lucius 21:09, 27 August 2008 (UTC)